@Structure.FieldOrder(value={"Status","ServiceInitResult"})
public class EOS_Platform_DesktopCrossplayStatusInfo
extends com.sun.jna.Structure
| Modifier and Type | Class and Description |
|---|---|
static class |
EOS_Platform_DesktopCrossplayStatusInfo.ByReference |
static class |
EOS_Platform_DesktopCrossplayStatusInfo.ByValue |
| Modifier and Type | Field and Description |
|---|---|
int |
ServiceInitResult
This field is set when the Status is EOS_DCS_ServiceStartFailed.
|
EOS_EDesktopCrossplayStatus |
Status
Status for the availability of desktop crossplay functionality.
|
| Constructor and Description |
|---|
EOS_Platform_DesktopCrossplayStatusInfo() |
EOS_Platform_DesktopCrossplayStatusInfo(com.sun.jna.Pointer peer) |
allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFieldOrder, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeFieldpublic EOS_EDesktopCrossplayStatus Status
It is recommended to include this value in application logs, and as as part of any player-facing error screens to help troubleshooting possible issues.
public int ServiceInitResult
Possible values for this field are not documented. However, it is recommended to be also included in application logs, and as part of any player-facing error screens.