@Structure.FieldOrder(value={"ApiVersion","ButtonDownFlags","IsAcceptIsFaceButtonRight","IsMouseButtonDown","MousePosX","MousePosY","GamepadIndex","LeftStickX","LeftStickY","RightStickX","RightStickY","LeftTrigger","RightTrigger"})
public class EOS_UI_ReportInputStateOptions
extends com.sun.jna.Structure
| Modifier and Type | Class and Description |
|---|---|
static class |
EOS_UI_ReportInputStateOptions.ByReference |
static class |
EOS_UI_ReportInputStateOptions.ByValue |
| Modifier and Type | Field and Description |
|---|---|
int |
ApiVersion
API Version: Set this to
EOS_UI_REPORTINPUTSTATE_API_LATEST. |
EOS_UI_EInputStateButtonFlags |
ButtonDownFlags
Flags to identify the current buttons which are pressed.
|
static int |
EOS_UI_REPORTINPUTSTATE_API_LATEST
The most recent version of the EOS_UI_ReportInputState API.
|
int |
GamepadIndex
The gamepad or player index
|
EOS_Bool |
IsAcceptIsFaceButtonRight
Whether the current platform and configuration uses the right face button as the default accept button.
|
EOS_Bool |
IsMouseButtonDown
The current state of the mouse button.
|
float |
LeftStickX
Left analog stick horizontal movement in [-1, 1].
|
float |
LeftStickY
Left analog stick vertical movement in [-1, 1].
|
float |
LeftTrigger
Left trigger analog value in [0, 1]
|
int |
MousePosX
The current x-position of the mouse.
|
int |
MousePosY
The current y-position of the mouse.
|
float |
RightStickX
Right analog stick horizontal movement in [-1, 1].
|
float |
RightStickY
Right analog stick vertical movement in [-1, 1].
|
float |
RightTrigger
Right trigger analog value in [0, 1]
|
| Constructor and Description |
|---|
EOS_UI_ReportInputStateOptions() |
EOS_UI_ReportInputStateOptions(com.sun.jna.Pointer peer) |
allocateMemory, allocateMemory, autoAllocate, autoRead, autoRead, autoWrite, autoWrite, cacheTypeInfo, calculateSize, clear, createFieldsOrder, createFieldsOrder, createFieldsOrder, createFieldsOrder, dataEquals, dataEquals, ensureAllocated, equals, fieldOffset, getAutoRead, getAutoWrite, getFieldList, getFieldOrder, getFields, getNativeAlignment, getNativeSize, getNativeSize, getPointer, getStringEncoding, getStructAlignment, hashCode, newInstance, newInstance, read, readField, readField, setAlignType, setAutoRead, setAutoSynch, setAutoWrite, setStringEncoding, size, sortFields, toArray, toArray, toString, toString, useMemory, useMemory, write, writeField, writeField, writeFieldpublic static final int EOS_UI_REPORTINPUTSTATE_API_LATEST
public int ApiVersion
EOS_UI_REPORTINPUTSTATE_API_LATEST.public EOS_UI_EInputStateButtonFlags ButtonDownFlags
EOS_UI_EInputStateButtonFlagspublic EOS_Bool IsAcceptIsFaceButtonRight
public EOS_Bool IsMouseButtonDown
public int MousePosX
public int MousePosY
public int GamepadIndex
public float LeftStickX
public float LeftStickY
public float RightStickX
public float RightStickY
public float LeftTrigger
public float RightTrigger