| AbstractMsgBase |
This class provides a payload backing to client messages.
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| AClientMsgProtobuf |
Represents a protobuf backed client message.
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| ClientGCMsg<BodyType extends IGCSerializableMessage> |
Represents a struct backed game coordinator message.
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| ClientGCMsgProtobuf<BodyType extends com.google.protobuf.GeneratedMessageV3.Builder<BodyType>> |
Represents a protobuf backed game coordinator message.
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| ClientMsg<BodyType extends ISteamSerializableMessage> |
Represents a struct backed client message.
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| ClientMsgProtobuf<BodyType extends com.google.protobuf.GeneratedMessageV3.Builder<BodyType>> |
Represents a protobuf backed client message.
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| GCMsgBase<HdrType extends IGCSerializableHeader> |
This is the abstract base class for all available game coordinator messages.
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| Msg<BodyType extends ISteamSerializableMessage> |
Represents a struct backed message without session or client info.
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| MsgBase<HdrType extends ISteamSerializable> |
This is the abstract base class for all available client messages.
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| PacketClientGCMsg |
Represents a packet message with extended header information.
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| PacketClientGCMsgProtobuf |
Represents a protobuf backed packet message.
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| PacketClientMsg |
Represents a packet message with extended header information.
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| PacketClientMsgProtobuf |
Represents a protobuf backed packet message.
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| PacketMsg |
Represents a packet message with basic header information.
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