Package-level declarations

Types

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Callback fired in response to calling SteamFriends.requestAliasHistory.

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This callback is fired when a chat action has completed.

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This callback is fired in response to attempting to join a chat.

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This callback is fired when a chat invite is received.

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This callback is fired in response to chat member info being recieved.

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This callback is fired when a chat room message arrives.

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This callback is fired in response to chat room info being received.

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This callback is posted when a clan's state has been changed.

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This callback is fired in response to adding a user to your friends list.

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This callback is fired in response to receiving a message from a friend.

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This callback is fired in response to receiving an echo message from another instance.

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class FriendMsgHistoryCallback(msg: SteammessagesClientserver2.CMsgClientChatGetFriendMessageHistoryResponse.Builder, universe: EUniverse?) : CallbackMsg

This callback is fired in response to receiving historical messages.

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class FriendsListCallback(msg: SteammessagesClientserverFriends.CMsgClientFriendsList.Builder) : CallbackMsg

This callback is fired when the client receives a list of friends.

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This callback is fired in response to an attempt at ignoring a friend.

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This callback is fired in response to setting a nickname of a player by calling SteamFriends.setFriendNickname.

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This callback is fired when the client receives a list of friend nicknames.

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class PersonaChangeCallback(jobID: JobID, msg: SteammessagesClientserverFriends.CMsgPersonaChangeResponse.Builder) : CallbackMsg

This callback is fired in response to setting this client's persona name or state with SteamFriends.setPersonaName or SteamFriends.setPersonaState.

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class PersonaStatesCallback(friend: SteammessagesClientserverFriends.CMsgClientPersonaState.Friend) : CallbackMsg

This callback is fired in response to someone changing their friend details over the network.

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This callback is fired in response to requesting profile info for a user.