Steam Networking
This handler is used for Steam networking sockets
Functions
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Handles a client message. This should not be called directly.
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fun requestNetworkingCertificate(appId: Int, publicKey: ByteArray): AsyncJobSingle<NetworkingCertificateCallback>
Request a signed networking certificate from Steam for your Ed25519 public key for the given app id. Results are returned in a NetworkingCertificateCallback. The returned AsyncJobSingle can also be awaited to retrieve the callback result.
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