PlayingSessionStateCallback

This callback is received when another client starts or stops playing a game. While blocked, sending ClientGamesPlayed message will log you off with LoggedInElsewhere result.

Constructors

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constructor(packetMsg: IPacketMsg)

Properties

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Indicates whether playing is currently blocked by another client.

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open override var jobID: JobID

Gets or sets the job ID this callback refers to. If it is not a job callback, it will be JobID.INVALID.

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When blocked, gets the appid which is currently being played.