SteamUser

This handler handles all user log on/log off related actions and callbacks.

Constructors

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constructor()

Types

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object Companion

Properties

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Functions

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open override fun handleMsg(packetMsg: IPacketMsg)

Handles a client message. This should not be called directly.

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fun logOff()

Informs the Steam servers that this client wishes to log off from the network. The Steam server will disconnect the client, and a DisconnectedCallback will be posted.

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fun logOn(details: LogOnDetails)

Logs the client into the Steam3 network. The client should already have been connected at this point. Results are returned in a LoggedOnCallback.

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fun logOnAnonymous(details: AnonymousLogOnDetails = AnonymousLogOnDetails())

Logs the client into the Steam3 network as an anonymous user. The client should already have been connected at this point. Results are returned in a LoggedOnCallback.

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fun setup(client: SteamClient)