UGCHandle

open class UGCHandle : GlobalID

Represents a single unique handle to a piece of User Generated Content.

Constructors

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constructor()
Initializes a new instance of the UGCHandle class.
constructor(ugcId: Long)
Initializes a new instance of the UGCHandle class.

Functions

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open fun equals(obj: Any): Boolean
Determines whether the specified Object is equal to this instance.
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open fun getBoxID(): Long
Gets the box ID of the server that generated this GID.
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open fun getProcessID(): Long
Gets the process ID of the server that generated this GID.
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Gets the sequential count for this GID.
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open fun getStartTime(): Date
Gets the start time of the server that generated this GID.
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open fun getValue(): Long
Sets the entire 64bit value of this GID.
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open fun hashCode(): Int
Returns a hash code for this instance.
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open fun setBoxID(value: Long)
Sets the box ID of the server that generated this GID.
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open fun setProcessID(value: Long)
Sets the process ID of the server that generated this GID.
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open fun setSequentialCount(value: Long)
Sets the sequential count for this GID.
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open fun setStartTime(startTime: Date)
Sets the start time of the server that generated this GID.
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open fun setValue(value: Long)
Sets the entire 64bit value of this GID.
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open fun toString(): String
Returns a String that represents this instance.