forceAcceptInvite

fun forceAcceptInvite(request: SteammessagesFamilygroupsSteamclient.CFamilyGroups_ForceAcceptInvite_Request): AsyncJobSingle<ServiceMethodResponse<SteammessagesFamilygroupsSteamclient.CFamilyGroups_ForceAcceptInvite_Response.Builder>>

Parameters

request

The request.

See also

SteammessagesFamilygroupsSteamclient.CFamilyGroups_ForceAcceptInvite_Request