consumePlaytime

fun consumePlaytime(request: SteammessagesInventorySteamclient.CInventory_ConsumePlaytime_Request): AsyncJobSingle<ServiceMethodResponse<SteammessagesInventorySteamclient.CInventory_Response.Builder>>

Parameters

request

The request.

See also

SteammessagesInventorySteamclient.CInventory_ConsumePlaytime_Request