consume Playtime
fun consumePlaytime(request: SteammessagesInventorySteamclient.CInventory_ConsumePlaytime_Request): AsyncJobSingle<ServiceMethodResponse<SteammessagesInventorySteamclient.CInventory_Response.Builder>>
Parameters
request
The request.
See also
Steammessages Inventory Steamclient. CInventory_Consume Playtime_Request