allocate Relay Server
fun allocateRelayServer(request: SteammessagesRemoteclientServiceMessages.CRemoteClient_AllocateRelayServer_Request): AsyncJobSingle<ServiceMethodResponse<SteammessagesRemoteclientServiceMessages.CRemoteClient_AllocateRelayServer_Response.Builder>>
Parameters
request
The request.
See also
Steammessages Remoteclient Service Messages. CRemote Client_Allocate Relay Server_Request