allocateSDR

fun allocateSDR(request: SteammessagesRemoteclientServiceMessages.CRemoteClient_AllocateSDR_Request): AsyncJobSingle<ServiceMethodResponse<SteammessagesRemoteclientServiceMessages.CRemoteClient_AllocateSDR_Response.Builder>>

Parameters

request

The request.

See also

SteammessagesRemoteclientServiceMessages.CRemoteClient_AllocateSDR_Request