Remote Client
This class is auto-generated
Properties
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The name of the steam unified messages service.
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A reference to the SteamUnifiedMessages instance this service was created from.
Functions
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fun allocateRelayServer(request: SteammessagesRemoteclientServiceMessages.CRemoteClient_AllocateRelayServer_Request): AsyncJobSingle<ServiceMethodResponse<SteammessagesRemoteclientServiceMessages.CRemoteClient_AllocateRelayServer_Response.Builder>>
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fun allocateSDR(request: SteammessagesRemoteclientServiceMessages.CRemoteClient_AllocateSDR_Request): AsyncJobSingle<ServiceMethodResponse<SteammessagesRemoteclientServiceMessages.CRemoteClient_AllocateSDR_Response.Builder>>
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fun createRemotePlayTogetherInvitation(request: SteammessagesRemoteclientServiceMessages.CRemoteClient_CreateRemotePlayTogetherInvitation_Request): AsyncJobSingle<ServiceMethodResponse<SteammessagesRemoteclientServiceMessages.CRemoteClient_CreateRemotePlayTogetherInvitation_Response.Builder>>
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fun deleteRemotePlayTogetherInvitation(request: SteammessagesRemoteclientServiceMessages.CRemoteClient_DeleteRemotePlayTogetherInvitation_Request): AsyncJobSingle<ServiceMethodResponse<SteammessagesRemoteclientServiceMessages.CRemoteClient_DeleteRemotePlayTogetherInvitation_Response.Builder>>
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fun getPairingInfo(request: SteammessagesRemoteclientServiceMessages.CRemoteClient_GetPairingInfo_Request): AsyncJobSingle<ServiceMethodResponse<SteammessagesRemoteclientServiceMessages.CRemoteClient_GetPairingInfo_Response.Builder>>
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fun getRecentClients(request: SteammessagesRemoteclientServiceMessages.CRemoteClient_GetRecentClients_Request): AsyncJobSingle<ServiceMethodResponse<SteammessagesRemoteclientServiceMessages.CRemoteClient_GetRecentClients_Response.Builder>>
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Handles a notification message for this service. This should not be called directly.
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Handles a response message for this service. This should not be called directly.
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fun markTaskComplete(request: SteammessagesRemoteclientServiceMessages.CRemoteClient_MarkTaskComplete_Request): AsyncJobSingle<ServiceMethodResponse<SteammessagesRemoteclientServiceMessages.CRemoteClient_MarkTaskComplete_Response.Builder>>
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fun notifyOnline(request: SteammessagesRemoteclientServiceMessages.CRemoteClient_Online_Notification)
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fun notifyReplyPacket(request: SteammessagesRemoteclientServiceMessages.CRemoteClient_ReplyPacket_Notification)
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fun sendRemotePlaySessionStarted(request: SteammessagesRemoteclientServiceMessages.CRemotePlay_SessionStarted_Request): AsyncJobSingle<ServiceMethodResponse<SteammessagesRemoteclientServiceMessages.CRemotePlay_SessionStarted_Response.Builder>>
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fun sendRemotePlaySessionStopped(request: SteammessagesRemoteclientServiceMessages.CRemotePlay_SessionStopped_Notification)
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fun sendRemotePlayTogetherPacket(request: SteammessagesRemoteclientServiceMessages.CRemotePlayTogether_Notification)
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fun sendSteamBroadcastPacket(request: SteammessagesRemoteclientServiceMessages.CRemoteClient_SteamBroadcast_Notification)
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fun sendSteamToSteamPacket(request: SteammessagesRemoteclientServiceMessages.CRemoteClient_SteamToSteam_Notification)