commitFileUpload

fun commitFileUpload(transferSucceeded: Boolean, appId: Int, fileSha: ByteArray, filename: String, parentScope: CoroutineScope = CoroutineScope(Dispatchers.IO)): CompletableFuture<Boolean>

Tells Steam that the upload process has completed and if the transfer succeeded

Return

Whether the file has been committed

Parameters

transferSucceeded

Whether the transfer succeeded

appId

The ID of the app the file upload belonged to

fileSha

The hash of the file

filename

The path of the file including the prefix (ex %GameInstall%)