commit File Upload
fun commitFileUpload(transferSucceeded: Boolean, appId: Int, fileSha: ByteArray, filename: String, parentScope: CoroutineScope = CoroutineScope(Dispatchers.IO)): CompletableFuture<Boolean>
Tells Steam that the upload process has completed and if the transfer succeeded
Return
Whether the file has been committed
Parameters
transfer Succeeded
Whether the transfer succeeded
app Id
The ID of the app the file upload belonged to
file Sha
The hash of the file
filename
The path of the file including the prefix (ex %GameInstall%)