setLobbyData

fun setLobbyData(appId: Int, lobbySteamId: SteamID, lobbyType: ELobbyType, maxMembers: Int, lobbyFlags: Int = 0, metadata: Map<String, String>? = null): AsyncJobSingle<SetLobbyDataCallback>

Sends a request to update a lobby.

Return

An SetLobbyDataCallback.

Parameters

appId

ID of app the lobby belongs to.

lobbySteamId

The SteamID of the lobby that should be updated.

lobbyType

The lobby type.

maxMembers

The maximum number of members that may occupy the lobby.

lobbyFlags

The lobby flags. Defaults to 0.

metadata

The metadata for the lobby. Defaults to null (treated as an empty dictionary).