set Lobby Data
fun setLobbyData(appId: Int, lobbySteamId: SteamID, lobbyType: ELobbyType, maxMembers: Int, lobbyFlags: Int = 0, metadata: Map<String, String>? = null): AsyncJobSingle<SetLobbyDataCallback>
Sends a request to update a lobby.
Return
Parameters
app Id
ID of app the lobby belongs to.
lobby Steam Id
The SteamID of the lobby that should be updated.
lobby Type
The lobby type.
max Members
The maximum number of members that may occupy the lobby.
lobby Flags
The lobby flags. Defaults to 0.
metadata
The metadata for the lobby. Defaults to