Steam Configuration State
constructor(connectionFactory: IConnectionFactory, isAllowDirectoryFetch: Boolean, cellID: Int, connectionTimeout: Long, defaultPersonaStateFlags: EnumSet<EClientPersonaStateFlag>, httpClient: OkHttpClient, protocolTypes: EnumSet<ProtocolTypes>, serverListProvider: IServerListProvider, depotManifestProvider: IManifestProvider, universe: EUniverse, webAPIBaseAddress: String, webAPIKey: String?)