Index
All Classes and Interfaces|All Packages
A
- AttributeModifierConfigPath - Class in me.hsgamer.hscore.bukkit.config.path
- AttributeModifierConfigPath(PathString, AttributeModifier) - Constructor for class me.hsgamer.hscore.bukkit.config.path.AttributeModifierConfigPath
-
Create a config path
- attributeModifierPath(PathString, AttributeModifier) - Static method in class me.hsgamer.hscore.bukkit.config.path.BukkitPaths
-
Create a config path
B
- BukkitPaths - Class in me.hsgamer.hscore.bukkit.config.path
-
Utility to easily create Bukkit's
AdvancedConfigPath
C
- ColorConfigPath - Class in me.hsgamer.hscore.bukkit.config.path
- ColorConfigPath(PathString, Color) - Constructor for class me.hsgamer.hscore.bukkit.config.path.ColorConfigPath
-
Create a config path
- colorPath(PathString, Color) - Static method in class me.hsgamer.hscore.bukkit.config.path.BukkitPaths
-
Create a config path
- convert(Map<String, Object>) - Method in class me.hsgamer.hscore.bukkit.config.path.AttributeModifierConfigPath
- convert(Map<String, Object>) - Method in class me.hsgamer.hscore.bukkit.config.path.ColorConfigPath
- convert(Map<String, Object>) - Method in class me.hsgamer.hscore.bukkit.config.path.FireworkEffectConfigPath
- convert(Map<String, Object>) - Method in class me.hsgamer.hscore.bukkit.config.path.ItemStackConfigPath
- convert(Map<String, Object>) - Method in class me.hsgamer.hscore.bukkit.config.path.LocationConfigPath
- convert(Map<String, Object>) - Method in class me.hsgamer.hscore.bukkit.config.path.PatternConfigPath
- convert(Map<String, Object>) - Method in class me.hsgamer.hscore.bukkit.config.path.PositionConfigPath
- convert(Map<String, Object>) - Method in class me.hsgamer.hscore.bukkit.config.path.PotionEffectConfigPath
- convert(Map<String, Object>) - Method in class me.hsgamer.hscore.bukkit.config.path.SoundConfigPath
- convert(Map<String, Object>) - Method in class me.hsgamer.hscore.bukkit.config.path.VectorConfigPath
- convertToRaw(PlayableSound) - Method in class me.hsgamer.hscore.bukkit.config.path.SoundConfigPath
- convertToRaw(Position) - Method in class me.hsgamer.hscore.bukkit.config.path.PositionConfigPath
- convertToRaw(AttributeModifier) - Method in class me.hsgamer.hscore.bukkit.config.path.AttributeModifierConfigPath
- convertToRaw(Pattern) - Method in class me.hsgamer.hscore.bukkit.config.path.PatternConfigPath
- convertToRaw(Color) - Method in class me.hsgamer.hscore.bukkit.config.path.ColorConfigPath
- convertToRaw(FireworkEffect) - Method in class me.hsgamer.hscore.bukkit.config.path.FireworkEffectConfigPath
- convertToRaw(ItemStack) - Method in class me.hsgamer.hscore.bukkit.config.path.ItemStackConfigPath
- convertToRaw(Location) - Method in class me.hsgamer.hscore.bukkit.config.path.LocationConfigPath
- convertToRaw(PotionEffect) - Method in class me.hsgamer.hscore.bukkit.config.path.PotionEffectConfigPath
- convertToRaw(Vector) - Method in class me.hsgamer.hscore.bukkit.config.path.VectorConfigPath
D
- deserialize(Map<String, Object>) - Static method in class me.hsgamer.hscore.bukkit.config.object.PlayableSound
-
serializes the values of the sound.
- deserialize(Map<String, Object>) - Static method in class me.hsgamer.hscore.bukkit.config.object.Position
-
converts the given map into a new instance of
this.
F
- FireworkEffectConfigPath - Class in me.hsgamer.hscore.bukkit.config.path
- FireworkEffectConfigPath(PathString, FireworkEffect) - Constructor for class me.hsgamer.hscore.bukkit.config.path.FireworkEffectConfigPath
-
Create a config path
- fireworkEffectPath(PathString, FireworkEffect) - Static method in class me.hsgamer.hscore.bukkit.config.path.BukkitPaths
-
Create a config path
G
- get() - Method in class me.hsgamer.hscore.bukkit.config.object.Position
-
converts
thisclass's values into aLocation.
I
- ItemStackConfigPath - Class in me.hsgamer.hscore.bukkit.config.path
- ItemStackConfigPath(PathString, ItemStack) - Constructor for class me.hsgamer.hscore.bukkit.config.path.ItemStackConfigPath
-
Create a config path
- ItemStackConfigPath(PathString, ItemStack, Function<Map<String, Object>, ItemStack>, Function<ItemStack, Map<String, Object>>) - Constructor for class me.hsgamer.hscore.bukkit.config.path.ItemStackConfigPath
- itemStackPath(PathString, ItemStack) - Static method in class me.hsgamer.hscore.bukkit.config.path.BukkitPaths
-
Create a config path
L
- LocationConfigPath - Class in me.hsgamer.hscore.bukkit.config.path
- LocationConfigPath(PathString, Location) - Constructor for class me.hsgamer.hscore.bukkit.config.path.LocationConfigPath
-
Create a config path
- locationPath(PathString, Location) - Static method in class me.hsgamer.hscore.bukkit.config.path.BukkitPaths
-
Create a config path
M
- me.hsgamer.hscore.bukkit.config.object - package me.hsgamer.hscore.bukkit.config.object
- me.hsgamer.hscore.bukkit.config.path - package me.hsgamer.hscore.bukkit.config.path
-
The extra package that contains
ConfigPathfor Bukkit
P
- PatternConfigPath - Class in me.hsgamer.hscore.bukkit.config.path
- PatternConfigPath(PathString, Pattern) - Constructor for class me.hsgamer.hscore.bukkit.config.path.PatternConfigPath
-
Create a config path
- patternPath(PathString, Pattern) - Static method in class me.hsgamer.hscore.bukkit.config.path.BukkitPaths
-
Create a config path
- play(Iterable<Player>) - Method in class me.hsgamer.hscore.bukkit.config.object.PlayableSound
-
plays the sound for the given player.
- play(Player...) - Method in class me.hsgamer.hscore.bukkit.config.object.PlayableSound
-
plays the sound for the given player.
- play(Location, Iterable<Player>) - Method in class me.hsgamer.hscore.bukkit.config.object.PlayableSound
-
plays the sound for the given players on the given location.
- play(Location, Player...) - Method in class me.hsgamer.hscore.bukkit.config.object.PlayableSound
-
plays the sound for the given players on the given location.
- PlayableSound - Class in me.hsgamer.hscore.bukkit.config.object
-
a class that plays sounds to the given players.
- PlayableSound(Sound) - Constructor for class me.hsgamer.hscore.bukkit.config.object.PlayableSound
-
ctor.
- PlayableSound(Sound, Double) - Constructor for class me.hsgamer.hscore.bukkit.config.object.PlayableSound
-
ctor.
- PlayableSound(Sound, Double, Double) - Constructor for class me.hsgamer.hscore.bukkit.config.object.PlayableSound
-
ctor.
- Position - Class in me.hsgamer.hscore.bukkit.config.object
-
a wrapper class for
Location. - Position(String, double, double, double, float, float) - Constructor for class me.hsgamer.hscore.bukkit.config.object.Position
-
ctor.
- PositionConfigPath - Class in me.hsgamer.hscore.bukkit.config.path
- PositionConfigPath(PathString, Position) - Constructor for class me.hsgamer.hscore.bukkit.config.path.PositionConfigPath
-
Create a config path
- positionPath(PathString, Position) - Static method in class me.hsgamer.hscore.bukkit.config.path.BukkitPaths
-
Create a config path
- PotionEffectConfigPath - Class in me.hsgamer.hscore.bukkit.config.path
- PotionEffectConfigPath(PathString, PotionEffect) - Constructor for class me.hsgamer.hscore.bukkit.config.path.PotionEffectConfigPath
-
Create a config path
- potionEffectPath(PathString, PotionEffect) - Static method in class me.hsgamer.hscore.bukkit.config.path.BukkitPaths
-
Create a config path
S
- serialize() - Method in class me.hsgamer.hscore.bukkit.config.object.PlayableSound
-
serializes the values of the sound.
- serialize() - Method in class me.hsgamer.hscore.bukkit.config.object.Position
-
converts
thisclass's values into a map. - SoundConfigPath - Class in me.hsgamer.hscore.bukkit.config.path
- SoundConfigPath(PathString, PlayableSound) - Constructor for class me.hsgamer.hscore.bukkit.config.path.SoundConfigPath
-
Create a config path
- soundPath(PathString, PlayableSound) - Static method in class me.hsgamer.hscore.bukkit.config.path.BukkitPaths
-
Create a config path
V
- VectorConfigPath - Class in me.hsgamer.hscore.bukkit.config.path
- VectorConfigPath(PathString, Vector) - Constructor for class me.hsgamer.hscore.bukkit.config.path.VectorConfigPath
-
Create a config path
- vectorPath(PathString, Vector) - Static method in class me.hsgamer.hscore.bukkit.config.path.BukkitPaths
-
Create a config path
All Classes and Interfaces|All Packages