Index
All Classes and Interfaces|All Packages
C
- canSetItem(int) - Method in class me.hsgamer.hscore.minecraft.gui.holder.GUIHolder
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Check if the item can be set in the slot
- CloseEvent - Interface in me.hsgamer.hscore.minecraft.gui.holder.event
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The event when the GUI is closed
- createInventoryContext() - Method in class me.hsgamer.hscore.minecraft.gui.holder.GUIHolder
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Create the inventory context
G
- getButtonMap() - Method in class me.hsgamer.hscore.minecraft.gui.holder.GUIHolder
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Get the button map
- getInventoryContext() - Method in class me.hsgamer.hscore.minecraft.gui.holder.GUIHolder
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Get the inventory context
- getItem(int) - Method in class me.hsgamer.hscore.minecraft.gui.holder.GUIHolder
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Get the item in the slot
- getItemMap() - Method in class me.hsgamer.hscore.minecraft.gui.holder.GUIHolder
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Get the item map
- getViewerID() - Method in class me.hsgamer.hscore.minecraft.gui.holder.GUIHolder
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Get the unique ID of the viewer
- GUIHolder<T> - Class in me.hsgamer.hscore.minecraft.gui.holder
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The base holder for Minecraft GUI implementation
- GUIHolder(UUID) - Constructor for class me.hsgamer.hscore.minecraft.gui.holder.GUIHolder
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Create a new holder
H
- handleClick(ClickEvent) - Method in class me.hsgamer.hscore.minecraft.gui.holder.GUIHolder
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Override this method to add custom behavior.
- handleClose(CloseEvent) - Method in class me.hsgamer.hscore.minecraft.gui.holder.GUIHolder
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Handle the close event.
- handleOpen(OpenEvent) - Method in class me.hsgamer.hscore.minecraft.gui.holder.GUIHolder
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Handle the open event.
I
M
- me.hsgamer.hscore.minecraft.gui.holder - package me.hsgamer.hscore.minecraft.gui.holder
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The package for the GUI holders
- me.hsgamer.hscore.minecraft.gui.holder.event - package me.hsgamer.hscore.minecraft.gui.holder.event
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The events for the GUI holder
O
- open() - Method in class me.hsgamer.hscore.minecraft.gui.holder.GUIHolder
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Open the inventory
- open(UUID) - Method in class me.hsgamer.hscore.minecraft.gui.holder.GUIHolder
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Open the inventory
- OpenEvent - Interface in me.hsgamer.hscore.minecraft.gui.holder.event
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The event when the GUI is opened
S
- setButtonMap(Function<InventoryContext, Map<Integer, ActionItem>>) - Method in class me.hsgamer.hscore.minecraft.gui.holder.GUIHolder
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Set the button map
- setItem(int, ActionItem) - Method in class me.hsgamer.hscore.minecraft.gui.holder.GUIHolder
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Set the item in the slot
- stop() - Method in class me.hsgamer.hscore.minecraft.gui.holder.GUIHolder
U
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