All Classes and Interfaces

Class
Description
 
Trait for elements painted inside an area (most nodes and sprites).
 
Some areas are attached to a connector (sprites).
 
 
Skeleton for nodes and sprites.
 
 
 
 
 
 
 
 
 
Static class used for translate awt color to javafx
 
 
Skeleton for edges.
 
Utility methods to deal with cubic Bézier curves.
 
Trait for shapes that can be decorated by an icon and/or a text.
Define how the graph is viewed.
 
 
Base for constructing views.
 
 
 
 
 
 
 
 
A cache for fonts.
 
Very simple logger for Frame-Per-Second measurements.
 
 
 
Renderer for the graph background.
A special interface for renderers that allows to replace the Graphics2D.
 
 
A simple cache for images to avoid reloading them constantly and to allow sharing.
 
 
 
 
 
 
 
 
 
Trait for all shapes that points at a direction.
 
 
 
 
 
 
 
 
 
 
 
 
Base for all shapes.
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Utility trait to display cubics Bézier curves control polygons.
Elements of rendering that, contrary to the shapes, are specific to the element, not the style group and define the basic geometry of the shape.
 
 
 
 
 
 
 
Generator for strokes based on the given style.
 
 
2D renderer.
 
Set of views on a graphic graph.
 
A view on a graphic graph.