Uses of Class
org.graphstream.ui.swing.renderer.Skeleton
Packages that use Skeleton
Package
Description
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Uses of Skeleton in org.graphstream.ui.swing.renderer
Subclasses of Skeleton in org.graphstream.ui.swing.rendererModifier and TypeClassDescriptionclassSkeleton for nodes and sprites.classSkeleton for edges. -
Uses of Skeleton in org.graphstream.ui.swing.renderer.shape
Methods in org.graphstream.ui.swing.renderer.shape with parameters of type SkeletonModifier and TypeMethodDescriptionvoidDecorable.configureDecorableForElement(Backend backend, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel) Setup the parts of the decor specific to each element.voidShape.configureForElement(Backend backend, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton, org.graphstream.ui.view.camera.DefaultCamera2D camera) Configure all the dynamic and per element settings.voidShape.render(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) Render the shape for the given element.voidShape.renderShadow(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) Render the shape shadow for the given element. -
Uses of Skeleton in org.graphstream.ui.swing.renderer.shape.swing.advancedShapes
Methods in org.graphstream.ui.swing.renderer.shape.swing.advancedShapes with parameters of type SkeletonModifier and TypeMethodDescriptionvoidPieChartShape.configureForElement(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera) voidAngleShape.render(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidBlobShape.render(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidCubicCurveShape.render(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidFreePlaneEdgeShape.render(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidHorizontalSquareEdgeShape.render(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidLSquareEdgeShape.render(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidPieChartShape.render(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel) voidAngleShape.renderShadow(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidBlobShape.renderShadow(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidCubicCurveShape.renderShadow(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidFreePlaneEdgeShape.renderShadow(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidHorizontalSquareEdgeShape.renderShadow(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidLSquareEdgeShape.renderShadow(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidPieChartShape.renderShadow(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) -
Uses of Skeleton in org.graphstream.ui.swing.renderer.shape.swing.arrowShapes
Methods in org.graphstream.ui.swing.renderer.shape.swing.arrowShapes with parameters of type SkeletonModifier and TypeMethodDescriptionvoidImageOnEdge.configureForElement(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera) voidArrowOnEdge.render(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidCircleOnEdge.render(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidDiamondOnEdge.render(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidImageOnEdge.render(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidArrowOnEdge.renderShadow(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidCircleOnEdge.renderShadow(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidDiamondOnEdge.renderShadow(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidImageOnEdge.renderShadow(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) -
Uses of Skeleton in org.graphstream.ui.swing.renderer.shape.swing.baseShapes
Methods in org.graphstream.ui.swing.renderer.shape.swing.baseShapes with parameters of type SkeletonModifier and TypeMethodDescriptionvoidAreaConnectorShape.configureForElement(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera) voidAreaOnConnectorShape.configureForElement(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera) voidAreaShape.configureForElement(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera) voidConnectorShape.configureForElement(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera) voidLineConnectorShape.configureForElement(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera) voidOrientableRectangularAreaShape.configureForElement(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera) voidLineShape.render(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidOrientableRectangularAreaShape.render(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel) voidPolygonalShape.render(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel) voidPolylineEdgeShape.render(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidRectangularAreaShape.render(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel) voidLineShape.renderShadow(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidOrientableRectangularAreaShape.renderShadow(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel) voidPolygonalShape.renderShadow(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel) voidPolylineEdgeShape.renderShadow(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) voidRectangularAreaShape.renderShadow(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton) -
Uses of Skeleton in org.graphstream.ui.swing.renderer.shape.swing.basicShapes
Methods in org.graphstream.ui.swing.renderer.shape.swing.basicShapes with parameters of type SkeletonModifier and TypeMethodDescriptionvoidPolygonShape.configureForElement(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera) voidFreePlaneNodeShape.render(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel) -
Uses of Skeleton in org.graphstream.ui.swing.renderer.shape.swing.spriteShapes
Methods in org.graphstream.ui.swing.renderer.shape.swing.spriteShapes with parameters of type SkeletonModifier and TypeMethodDescriptionvoidSpriteArrowShape.configureForElement(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera) voidSpriteFlowShape.configureForElement(Backend bck, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel, org.graphstream.ui.view.camera.DefaultCamera2D camera) voidSpriteFlowShape.render(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skel) voidSpriteFlowShape.renderShadow(Backend bck, org.graphstream.ui.view.camera.DefaultCamera2D camera, org.graphstream.ui.graphicGraph.GraphicElement element, Skeleton skeleton)