| Animation |
Shows a number of images in sequence.
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| AnimationInfo |
Describes the properties for an animation that was loaded from a mesh.
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| ColorRGB |
Represents a color built out of red, green, and blue components.
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| PolygonMesh |
3D polygon mesh that consists of vertex, edge, and face data; texture
information, and animations.
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| PolygonModel |
An instance of a polygon mesh that can added to the stage and displayed.
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| Sprite |
Static or animated two-dimensional image that can be composited into a larger
scene.
|
| SpriteSheet |
Image that contains the graphics for multiple sprites by including them as
named regions witin the image.
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| Transform |
Transformation that can be applied to a graphic when displaying it.
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| TTFont |
Represents a TrueType font that can be used to draw text.
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| VirtualSpriteSheet |
Sprite sheet that loads images from individual files the first time they are
requested.
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