public final class Vector
private Float
x
y
Vector(Float x, Float y)
final Float
getX()
final Unit
setX(Float x)
getY()
setY(Float y)
add(Vector v)
addScaled(Vector v, Float s)
mult(Float n)
div(Float n)
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
final Float getX()
final Unit setX(Float x)
final Float getY()
final Unit setY(Float y)
final Unit add(Vector v)
final Unit addScaled(Vector v, Float s)
final Unit mult(Float n)
final Unit div(Float n)