| Modifier and Type | Method and Description |
|---|---|
void |
IDGenerator.generate(AudioSource source)
Generates an ID for the given AudioSource
|
void |
AudioPlayer.pause(AudioSource source) |
void |
AudioPlayer.play(AudioSource source)
Plays the given AudioSource.
|
void |
AudioPlayer.rewind(AudioSource source) |
void |
AudioPlayer.stop(AudioSource source)
Stops the given AudioSource.
|
void |
DataBinder.upload(AudioSource source)
Since sources cannot be 'uploaded' this assigns the buffer
in
AudioSource on the OpenAL Engine to the given source
and sets the paramters of the source |
| Modifier and Type | Method and Description |
|---|---|
AudioSourceState |
AudioTrigger.next(AudioSource as)
This tells the AudioEngine the desired state for any given AudioSource.
|
AudioSourceState |
KeyboardAudioTrigger.next(AudioSource as)
This tells the AudioEngine the desired state for any given AudioSource.
|
AudioSourceState |
PlayAudioTrigger.next(AudioSource as)
This tells the AudioEngine the desired state for any given AudioSource.
|
AudioSourceState |
ProximityAudioTrigger.next(AudioSource as)
This tells the AudioEngine the desired state for any given AudioSource.
|
| Modifier and Type | Method and Description |
|---|---|
AudioSource |
BasicResourceLoader.getAudioSource(String name) |
static AudioSource |
ResourceLoader.getAudioSource(String name)
Loads an AudioFile from disk and converts it into an OpenAL compatible format.
|
AudioSource |
ResourceLoaderProvider.getAudioSource(String name) |
AudioSource |
BasicResourceLoader.getAudioSource(String name,
boolean forceLoading) |
static AudioSource |
ResourceLoader.getAudioSource(String name,
boolean forceLoading)
Loads an AudioFile from disk and converts it into an OpenAL compatible format.
|
AudioSource |
ResourceLoaderProvider.getAudioSource(String name,
boolean forceLoading) |
| Modifier and Type | Method and Description |
|---|---|
AudioSource |
AudioSourceLoader.fromCache(AudioBuffer value)
This method should construct the object from a cached
value provided by the ResourceLoader
|
AudioSource |
AudioSourceLoader.get()
This should used the information, generated during
loading and construct an Object.
|
| Modifier and Type | Field and Description |
|---|---|
protected AudioSource |
AudioEmitter.audioSource
The AudioSource to playback
|
| Modifier and Type | Method and Description |
|---|---|
AudioSource |
AudioEmitter.getAudioSource()
The AudioSource to playback
|
| Modifier and Type | Method and Description |
|---|---|
void |
AudioEmitter.setAudioSource(AudioSource audioSource)
The AudioSource to playback
|
| Modifier and Type | Field and Description |
|---|---|
protected Map<AudioSource,ScheduledFuture> |
LWJGLAudioPlayer.futures |
| Modifier and Type | Method and Description |
|---|---|
protected Map<AudioSource,ScheduledFuture> |
LWJGLAudioPlayer.getFutures() |
| Modifier and Type | Method and Description |
|---|---|
protected void |
LWJGLAudioPlayer.addFuture(AudioSource source,
ScheduledFuture future) |
protected void |
LWJGLAudioPlayer.cancelFuture(AudioSource source) |
void |
LWJGLIDGenerator.generate(AudioSource source)
Generates an ID for the given AudioSource
|
void |
LWJGLAudioPlayer.pause(AudioSource source) |
void |
LWJGLAudioPlayer.play(AudioSource source) |
void |
LWJGLAudioPlayer.rewind(AudioSource source) |
void |
LWJGLAudioPlayer.stop(AudioSource source) |
protected void |
LWJGLAudioPlayer.updateState(AudioSource source) |
void |
LWJGLDataBinder.upload(AudioSource source)
Since sources cannot be 'uploaded' this assigns the buffer
in
AudioSource on the OpenAL Engine to the given source
and sets the paramters of the source |
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