| Interface | Description |
|---|---|
| AudioTrigger |
AudioTrigger are used to change the playing state of one(many) AudioSource(s).
|
| Class | Description |
|---|---|
| KeyboardAudioTrigger |
This will play, pause and stop AudioSources based on keyboard presses.
|
| PlayAudioTrigger |
The PlayAudioTrigger returns
AudioSourceState.PLAYING all the time. |
| ProximityAudioTrigger |
This will play AudioSources if they are in proximity to the given Node.
|
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