| Class and Description |
|---|
| BindingProvider
A BindingProvider is a way to inject a particular binding into the Engine.
|
| Class and Description |
|---|
| Native
A NativeObject is used by the Graphics Engine
(e.g.
|
| NativeObject
A NativeObject is used by the Graphics Engine
(e.g.
|
| Class and Description |
|---|
| AudioBindingProvider |
| BuildInfo
BuildInfo provides information about the engine at runtime, like the version and properties of the latest git commit.
|
| GraphicsBindingProvider
The GraphicsBindingProvider is used to pass graphics binding specific
components from the user-land code into the core engine.
|
| Native
A NativeObject is used by the Graphics Engine
(e.g.
|
| Class and Description |
|---|
| GraphicsBindingProvider
The GraphicsBindingProvider is used to pass graphics binding specific
components from the user-land code into the core engine.
|
| Class and Description |
|---|
| Native
A NativeObject is used by the Graphics Engine
(e.g.
|
| NativeObject
A NativeObject is used by the Graphics Engine
(e.g.
|
| Class and Description |
|---|
| Native
A NativeObject is used by the Graphics Engine
(e.g.
|
| NativeObject
A NativeObject is used by the Graphics Engine
(e.g.
|
| Class and Description |
|---|
| Native
A NativeObject is used by the Graphics Engine
(e.g.
|
| Class and Description |
|---|
| Native
A NativeObject is used by the Graphics Engine
(e.g.
|
| NativeObject
A NativeObject is used by the Graphics Engine
(e.g.
|
| Class and Description |
|---|
| Native
A NativeObject is used by the Graphics Engine
(e.g.
|
| NativeObject
A NativeObject is used by the Graphics Engine
(e.g.
|
| Class and Description |
|---|
| AudioBindingProvider |
| BindingProvider
A BindingProvider is a way to inject a particular binding into the Engine.
|
| GraphicsBindingProvider
The GraphicsBindingProvider is used to pass graphics binding specific
components from the user-land code into the core engine.
|
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