public abstract class Light extends QuickRenderPass
shaderdestroy, engine, name, NAME_UNTITLED_ENTITY, parent| Constructor and Description |
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Light() |
canEqual, equals, getShader, hashCode, removed, setEngine, setShader, toStringattached, boxed, destroy, destroy, getEngine, getName, getParent, getTransform, isDestroy, render, setDestroy, setName, setParent, shouldBeDestroyed, updateCopyright © 2015. All rights reserved.