public class PositiveInputNode extends InputNode
InputNode.KeydeactivationCount, inputNeuron, keyactivations, andChildren, andChildrenWithinDocument, countingMode, currentNodeId, frequency, frequencyHasChanged, id, isBlocked, isPredefined, isRemoved, isRemovedId, isRemovedIdCounter, level, minFrequency, n, neuron, orChildren| Constructor and Description |
|---|
PositiveInputNode(InputNode.Key key) |
| Modifier and Type | Method and Description |
|---|---|
Activation |
addActivation(Iteration t,
Activation inputAct) |
void |
cleanup() |
double |
getWeight() |
void |
removeActivation(Iteration t,
Activation.Key inputAk) |
add, collectNodeAndRefinements, computeSynapseWeightSum, expandToNextLevel, logicToString, remove, setActivationsEmptyaddActivationAndPropagate, addActivationInternal, addNeuron, clearActivations, compareTo, computeAndParents, computePredefinedAndNodes, computePredefinedInputNodes, computePredefinedSecondLevelAndNodes, countActivation, getActivation, getActivation, getActivation, getActivation, getActivations, getActivations, getAndChildPatterns, getMatchingActivations, isFrequentOrPredefined, isFrequentOrPredefined, propagateAddedActivation, propagateRemovedActivation, removeActivationAndPropagate, removeActivationInternal, removeFromNextLevel, toSimpleString, toString, trainpublic PositiveInputNode(InputNode.Key key)
public Activation addActivation(Iteration t, Activation inputAct)
addActivation in class InputNodepublic void removeActivation(Iteration t, Activation.Key inputAk)
removeActivation in class InputNodeCopyright © 2016. All rights reserved.