public static class Node.ThreadState<T extends Node,A extends NodeActivation<T>> extends Object
ThreadState is a thread local data structure containing the activations of a single document for
a specific logic node.| Modifier and Type | Class and Description |
|---|---|
static class |
Node.ThreadState.RidOutOfRange |
| Modifier and Type | Field and Description |
|---|---|
NavigableMap<NodeActivation.Key,Set<NodeActivation<?>>> |
added |
boolean |
isQueued |
long |
lastUsed |
long |
queueId |
long |
visited |
| Constructor and Description |
|---|
ThreadState() |
| Modifier and Type | Method and Description |
|---|---|
Node.RidVisited |
lookupVisited(Integer offset) |
public long lastUsed
public NavigableMap<NodeActivation.Key,Set<NodeActivation<?>>> added
public long visited
public boolean isQueued
public long queueId
public Node.RidVisited lookupVisited(Integer offset) throws Node.ThreadState.RidOutOfRange
Node.ThreadState.RidOutOfRangeCopyright © 2018. All rights reserved.