public static class Activation.Rounds extends Object
| Modifier and Type | Field and Description |
|---|---|
TreeMap<Integer,Activation.State> |
rounds |
| Constructor and Description |
|---|
Rounds() |
| Modifier and Type | Method and Description |
|---|---|
boolean |
compare(Activation.Rounds r) |
Activation.Rounds |
copy() |
Activation.State |
get(int r) |
Activation.State |
getLast() |
Integer |
getLastRound() |
boolean |
isActive() |
boolean |
isQueued(int r) |
void |
reset() |
boolean |
set(int r,
Activation.State s) |
void |
setQueued(int r,
boolean v) |
String |
toString() |
public TreeMap<Integer,Activation.State> rounds
public boolean set(int r,
Activation.State s)
public Activation.State get(int r)
public Activation.Rounds copy()
public Integer getLastRound()
public Activation.State getLast()
public void setQueued(int r,
boolean v)
public boolean isQueued(int r)
public void reset()
public boolean compare(Activation.Rounds r)
public boolean isActive()
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