public class InputNode extends RecurrentNode implements Input
RecurrentNode.RecurrentTypeNode.QueueInput.InputKey| Modifier and Type | Field and Description |
|---|---|
static int |
INPUT_TYPE |
Neuron |
inputNeuron |
Map<ClockTerminationNode,OutputNode> |
outputNodes |
direction, frequencyactivations, added, countingMode, currentNodeId, frequencyHasChanged, id, isBlocked, isPredefined, isQueued, isRemoved, isRemovedId, isRemovedIdCounter, level, MAX_NODE, MIN_NODE, minFrequency, n, neuron, removed, visitedCounter, weight| Modifier and Type | Method and Description |
|---|---|
void |
clearActivations() |
double |
computeForwardWeight(Activation act) |
void |
deleteActivation(Iteration t,
Activation act) |
Collection<OutputNode> |
getChildren() |
double |
getNodeWeight(Activation act) |
void |
initActivation(Iteration t,
Activation act) |
String |
logicToString() |
void |
remove(Model m) |
addActivation, cleanup, computeSynapseWeightSum, containsNegative, isAllowedOption, isNegative, propagateAddedActivation, propagateRemovedActivation, removeActivationaddActivationAndPropagate, addActivationInternal, compare, compareTo, countActivation, getActivations, getFirstActivation, getSelectedActivations, isFrequentOrPredefined, isFrequentOrPredefined, processAddedActivations, processRemovedActivations, removeActivationAndPropagate, removeActivationInternal, retrieveInitialOption, toSimpleString, toStringclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitaddActivation, removeActivationpublic static final int INPUT_TYPE
public Neuron inputNeuron
public Map<ClockTerminationNode,OutputNode> outputNodes
public InputNode(Model m)
public double computeForwardWeight(Activation act)
computeForwardWeight in class Nodepublic double getNodeWeight(Activation act)
getNodeWeight in class Nodepublic Collection<OutputNode> getChildren()
getChildren in class RecurrentNodepublic void initActivation(Iteration t, Activation act)
initActivation in class RecurrentNodepublic void deleteActivation(Iteration t, Activation act)
deleteActivation in class RecurrentNodepublic void clearActivations()
clearActivations in class Nodepublic String logicToString()
logicToString in class NodeCopyright © 2016. All rights reserved.