object StateInterpretation extends StateInterpretation
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- def evalState[R, U, S, A](initial: S)(w: Eff[R, A])(implicit m: Aux[[β$1$]IndexedStateT[Eval, S, S, β$1$], R, U]): Eff[U, A]
run a state effect, with an initial value, return only the value
run a state effect, with an initial value, return only the value
- Definition Classes
- StateInterpretation
- def evalStateZero[R, U, S, A](w: Eff[R, A])(implicit arg0: Monoid[S], m: Aux[[β$0$]IndexedStateT[Eval, S, S, β$0$], R, U]): Eff[U, A]
run a state effect, with a Monoidal state
run a state effect, with a Monoidal state
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- StateInterpretation
- def execState[R, U, S, A](initial: S)(w: Eff[R, A])(implicit m: Aux[[β$3$]IndexedStateT[Eval, S, S, β$3$], R, U]): Eff[U, S]
run a state effect, with an initial value, return only the state
run a state effect, with an initial value, return only the state
- Definition Classes
- StateInterpretation
- def execStateZero[R, U, S, A](w: Eff[R, A])(implicit arg0: Monoid[S], m: Aux[[β$2$]IndexedStateT[Eval, S, S, β$2$], R, U]): Eff[U, S]
run a state effect, with a monoidal state, return only the state
run a state effect, with a monoidal state, return only the state
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- StateInterpretation
- def finalize(): Unit
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- def intoState[TS, SS, U1, U2, T, S, A](state: Eff[TS, A], getter: (S) => T, setter: (S, T) => S)(implicit ts: Aux[[β$10$]IndexedStateT[Eval, T, T, β$10$], TS, U1], ss: Aux[[β$11$]IndexedStateT[Eval, S, S, β$11$], SS, U2], into: IntoPoly[U1, U2]): Eff[SS, A]
General lifting of a state effect into another from one stack to another.
General lifting of a state effect into another from one stack to another. This will require a type annotation
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- StateInterpretation
- final def isInstanceOf[T0]: Boolean
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- def lensState[TS, SS, U, T, S, A](state: Eff[TS, A], getter: (S) => T, setter: (S, T) => S)(implicit ts: Aux[[β$8$]IndexedStateT[Eval, T, T, β$8$], TS, U], ss: Aux[[β$9$]IndexedStateT[Eval, S, S, β$9$], SS, U]): Eff[SS, A]
Lift a computation over a "small" state (for a subsystem) into a computation over a "bigger" state (for the full application state)
Lift a computation over a "small" state (for a subsystem) into a computation over a "bigger" state (for the full application state)
- Definition Classes
- StateInterpretation
- def localState[R, S, A](e: Eff[R, A])(modify: (S) => S)(implicit s: /=[[β$16$]IndexedStateT[Eval, S, S, β$16$], R]): Eff[R, A]
Update the state value, the stack of the Eff computation stays the same
Update the state value, the stack of the Eff computation stays the same
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- StateInterpretation
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- def runState[R, U, S1, A](initial: S1)(w: Eff[R, A])(implicit m: Aux[[β$5$]IndexedStateT[Eval, S1, S1, β$5$], R, U]): Eff[U, (A, S1)]
run a state effect, with an initial value
run a state effect, with an initial value
- Definition Classes
- StateInterpretation
- def runStateZero[R, U, S, A](w: Eff[R, A])(implicit arg0: Monoid[S], m: Aux[[β$4$]IndexedStateT[Eval, S, S, β$4$], R, U]): Eff[U, (A, S)]
run a state effect, with an initial value
run a state effect, with an initial value
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- StateInterpretation
- final def synchronized[T0](arg0: => T0): T0
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