run a state effect, with an initial value, return only the value
run a state effect, with a Monoidal state
run a state effect, with an initial value, return only the state
run a state effect, with a monoidal state, return only the state
Lift a computation over a "small" state (for a subsystem) into a computation over a "bigger" state (for the full application state)
Update the state value, the stack of the Eff computation stays the same
run a state effect, with an initial value
run a state effect, with an initial value