trait StateInterpretation extends AnyRef
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def
evalState[R, U, S, A](initial: S)(w: Eff[R, A])(implicit m: Aux[[β$19$]StateT[Eval, S, β$19$], R, U]): Eff[U, A]
run a state effect, with an initial value, return only the value
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def
evalStateZero[R, U, S, A](w: Eff[R, A])(implicit arg0: Monoid[S], m: Aux[[β$18$]StateT[Eval, S, β$18$], R, U]): Eff[U, A]
run a state effect, with a Monoidal state
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def
execState[R, U, S, A](initial: S)(w: Eff[R, A])(implicit m: Aux[[β$21$]StateT[Eval, S, β$21$], R, U]): Eff[U, S]
run a state effect, with an initial value, return only the state
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def
execStateZero[R, U, S, A](w: Eff[R, A])(implicit arg0: Monoid[S], m: Aux[[β$20$]StateT[Eval, S, β$20$], R, U]): Eff[U, S]
run a state effect, with a monoidal state, return only the state
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finalize(): Unit
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def
lensState[TS, SS, U, T, S, A](state: Eff[TS, A], getter: (S) ⇒ T, setter: (S, T) ⇒ S)(implicit ts: Aux[[β$27$]StateT[Eval, T, β$27$], TS, U], ss: Aux[[β$28$]StateT[Eval, S, β$28$], SS, U]): Eff[SS, A]
Lift a computation over a "small" state (for a subsystem) into a computation over a "bigger" state (for the full application state)
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def
localState[R, S, A](e: Eff[R, A])(modify: (S) ⇒ S)(implicit s: /=[[β$33$]StateT[Eval, S, β$33$], R]): Eff[R, A]
Update the state value, the stack of the Eff computation stays the same
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notify(): Unit
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def
runState[R, U, S1, A](initial: S1)(w: Eff[R, A])(implicit m: Aux[[β$23$]StateT[Eval, S1, β$23$], R, U]): Eff[U, (A, S1)]
run a state effect, with an initial value
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def
runStateZero[R, U, S, A](w: Eff[R, A])(implicit arg0: Monoid[S], m: Aux[[β$22$]StateT[Eval, S, β$22$], R, U]): Eff[U, (A, S)]
run a state effect, with an initial value
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toString(): String
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