subtract From Double Can Destroy
fun A_Number.subtractFromDoubleCanDestroy(doubleObject: A_Number, canDestroy: Boolean): A_Number
Content copied to clipboard
Subtract the receiver from the given double, destroying one or the other if it's mutable and canDestroy is true. Because of the requirement that the argument be a double rather than an arbitrary A_Number, this is usually only used for double-dispatching.
Return
The difference, possibly recycling one of the inputs if canDestroy is true.
Parameters
double Object
The double to subtract the receiver from.
can Destroy
Whether a mutable receiver or argument may be destroyed and/or recycled to hold the difference.