new Marker Node
fun newMarkerNode(markerValue: A_BasicObject, expressionType: A_Type): AvailObject
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Create a marker phrase wrapping the given A_BasicObject.
Return
A new immutable marker phrase.
Parameters
marker Value
The arbitrary value to wrap.
expression Type
The type that this marker ostensibly yields, although a marker phrase has to be replaced by some other phrase before code generation.