Companion
Functions
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fun frameAtPut( self: AvailObject, index: Int, value: AvailObject): AvailObject
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fun frameAtPut2( self: AvailObject, index1: Int, value1: AvailObject, index2: Int, value2: AvailObject): AvailObject
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fun frameAtPut3( self: AvailObject, index1: Int, value1: AvailObject, index2: Int, value2: AvailObject, index3: Int, value3: AvailObject): AvailObject
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fun frameAtPut4( self: AvailObject, index1: Int, value1: AvailObject, index2: Int, value2: AvailObject, index3: Int, value3: AvailObject, index4: Int, value4: AvailObject): AvailObject
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fun frameAtPut5( self: AvailObject, index1: Int, value1: AvailObject, index2: Int, value2: AvailObject, index3: Int, value3: AvailObject, index4: Int, value4: AvailObject, index5: Int, value5: AvailObject): AvailObject
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fun frameAtPut6( self: AvailObject, index1: Int, value1: AvailObject, index2: Int, value2: AvailObject, index3: Int, value3: AvailObject, index4: Int, value4: AvailObject, index5: Int, value5: AvailObject, index6: Int, value6: AvailObject): AvailObject
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fun newIndexedDescriptor(size: Int, descriptor: AbstractDescriptor): AvailObject
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Create a new AvailObject with the specified descriptor and the same number of variable object and integer slots.
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fun newObjectIndexedIntegerIndexedDescriptor( variableObjectSlots: Int, variableIntegerSlots: Int, descriptor: AbstractDescriptor): AvailObject
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Create a new AvailObject with the specified descriptor, the specified number of object slots, and the specified number of integer slots.
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Properties
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Access the fieldAtIndex method for objects.
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Access the fieldTypeAtIndex method for object types.
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A good multiplier for a multiplicative random generator. This constant is a primitive element of the group (Z[2^32], *), specifically 1664525, as taken from Knuth, The Art of Computer Programming, Vol. 2, 2nd ed., page 102, row 26. See also pages 19, 20, theorems B and C. The period of the cycle based on this multiplicative generator is 2^30.
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Access the registerDumpStatic method.