generate Two Byte String
fun generateTwoByteString(size: Int, generator: (Int) -> Int): AvailObject
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Create an object of the appropriate size, whose descriptor is an instance of TwoByteStringDescriptor. Note that it can only store Unicode characters from the Basic Multilingual Plane (i.e., those having Unicode code points 0..65535). Run the generator for each position in ascending order to produce the code points with which to populate the string.
Return
The new Avail string.
Parameters
size
The size of two-byte string to create.
generator
A generator to provide code points to store.