create
inline fun create(indexedSlotCount: Int = 0, init: AvailObject.() -> Unit = { }): AvailObject
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Create a new object whose descriptor is the receiver, and which has the specified number of indexed (variable) slots.
Return
The new uninitialized object.
Parameters
indexed Slot Count
The number of variable slots to include.
inline fun create( indexedObjectSlots: Int, indexedIntSlots: Int, init: AvailObject.() -> Unit = { }): AvailObject
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Create a new object whose descriptor is the receiver, and which has the specified number of indexed (variable) slots for objects and ints.
Return
The new uninitialized object.
Parameters
indexed Object Slots
The number of variable object slots to include.
indexed Int Slots
The number of variable int slots to include.