AvailGetLocalVariable

class AvailGetLocalVariable(var relevantTokens: A_Tuple, variableIndex: Int) : AvailGetVariable

Push the value of a local variable.

Author

Mark van Gulik

Parameters

relevantTokens

The A_Tuple of A_Tokens that are associated with this instruction.

variableIndex

The index of the argument or local at runtime in a continuation.

Constructors

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constructor(relevantTokens: A_Tuple, variableIndex: Int)

Construct a new AvailGetLocalVariable.

Properties

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val index: Int

A generic index to be interpreted by subclasses. Must be non-negative.

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true iff this instruction is a use of an outer variable.

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Answer which line number to say that this instruction occurs on. Use the relevantTokens as an approximation, but subclasses might be able to be more precise. Answer -1 if this instruction doesn't seem to have a location in the source associated with it.

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The tuple of tokens that contributed to producing this instruction.

Functions

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open override fun fixUsageFlags(localData: MutableList<AvailVariableAccessNote?>, outerData: MutableList<AvailVariableAccessNote?>, codeGenerator: AvailCodeGenerator)

The instructions of a block are being iterated over. Coordinate optimizations between instructions using localData and outerData, two lists manipulated by overrides of this method. Treat each instruction as though it is the last one in the block, and save enough information in the lists to be able to undo consequences of this assumption when a later instruction shows it to be unwarranted.

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open fun writeLineNumberDeltasOn(encodedLineNumberDeltas: MutableList<Int>, currentLineNumber: Int): Int

Write an entry to the encoded line number deltas for each L1 instruction generated. Most AvailInstructions write a single L1 instruction, so that implementation is here.

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open override fun writeNybblesOn(aStream: NybbleOutputStream)

Write nybbles representing this instruction to the NybbleOutputStream.