refreshResolverMetaData

open override fun refreshResolverMetaData(reference: ResolverReference, successHandler: (Long) -> Unit, failureHandler: (ErrorCode, Throwable?) -> Unit)

Specifically refresh the ResolverReference mutable state:

Parameters

reference

The ResolverReference to refresh.

successHandler

A function that accepts the last modified time to call after the refresh is complete.

failureHandler

A function that accepts an ErrorCode and a nullable Throwable to be called in the event of failure.