NO_CONVERSION

0 - No conversion.

Properties

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val number: Int

The rule number.

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Functions

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open override fun convert(compilationContext: CompilationContext, lexingState: LexingState, input: A_Phrase, continuation: (A_Phrase) -> Unit, onProblem: (Throwable) -> Unit)

Convert an input AvailObject into an output AvailObject, using the specific conversion rule's implementation.