| Class | Description |
|---|---|
| PixelDepthLinear |
Computes the depth (value of z-axis in frame A) for a single point feature given N observations
and N-1 rigid camera transforms.
|
| ResidualsTriangulateSampson |
Sampson first-order to geometric triangulation error.
|
| ResidualsTriangulateSimple |
Basic error function for triangulation which only computes the residual between predicted and
actual observed point location.
|
| TriangulateGeometric |
Triangulates two views by finding the point which minimizes the distance between two rays.
|
| TriangulateLinearDLT |
Triangulates the location of a 3D point given two or more views of the point using the
Discrete Linear Transform (DLT).
|