| Interface | Description |
|---|---|
| PixelTransform |
Computes a transform in pixel coordinates
|
| Point2Transform2_F32 |
Applies a transform to a 2D point.
|
| Point2Transform2_F64 |
Applies a transform to a 2D point.
|
| Point2Transform2Model_F32<Model> |
Extends
Point2Transform2_F32 and adds the ability to change the motion model |
| Point2Transform2Model_F64<Model> |
Extends
Point2Transform2_F64 and adds the ability to change the motion model |
| Point2Transform3_F32 |
Applies a transform of a 2D point into a 3D point.
|
| Point2Transform3_F64 |
Applies a transform of a 2D point into a 3D point.
|
| Point3Transform2_F32 |
Applies a transform of a 3D point into a 2D point.
|
| Point3Transform2_F64 |
Applies a transform of a 3D point into a 2D point.
|
| Point3Transform3_F32 |
Applies a transform of a 3D point into a 3D point.
|
| Point3Transform3_F64 |
Applies a transform of a 3D point into a 3D point.
|
| Class | Description |
|---|---|
| DoNothing2Transform2_F32 |
A transform which applies no transform.
|
| DoNothing2Transform2_F64 |
A transform which applies no transform.
|
| PixelTransform2_F32 |
Computes the location of a pixel after an arbitrary distortion has been applied to the image.
|
| PixelTransform2_F64 |
Computes the location of a pixel after an arbitrary distortion has been applied to the image.
|
| PixelTransform3_F32 |
Computes the transform of a pixel into a 3D point.
|
| PixelTransform3_F64 |
Computes the transform of a pixel into a 3D point.
|
| SequencePoint2Transform2_F32 |
Combines together multiple
Point2Transform2_F32 as a sequence into a single transform. |
| SequencePoint2Transform2_F64 |
Combines together multiple
Point2Transform2_F64 as a sequence into a single transform. |