@Name(value="Common::Array<Resolution>") @NoOffset @Properties(inherit=ale.class) public class ResolutionList extends Pointer
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
|---|
ResolutionList() |
ResolutionList(long size)
Native array allocator.
|
ResolutionList(Pointer p)
Pointer cast constructor.
|
ResolutionList(ResolutionList array) |
| Modifier and Type | Method and Description |
|---|---|
Resolution |
begin() |
void |
clear() |
Resolution |
end() |
Resolution |
get(int idx) |
ResolutionList |
getPointer(long i) |
void |
insert_at(int idx,
Resolution element) |
boolean |
isEmpty() |
ResolutionList |
position(long position) |
void |
push_back(Resolution element) |
void |
push_back(ResolutionList array) |
ResolutionList |
put(ResolutionList array) |
Resolution |
remove_at(int idx) |
int |
size() |
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getPointer, getPointer, getPointer, hashCode, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetof, offsetof, parseBytes, physicalBytes, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zeropublic ResolutionList(Pointer p)
Pointer.Pointer(Pointer).public ResolutionList(long size)
Pointer.position(long).public ResolutionList()
public ResolutionList(@Const @ByRef ResolutionList array)
public ResolutionList position(long position)
public ResolutionList getPointer(long i)
getPointer in class Pointerpublic void push_back(@Const @ByRef Resolution element)
public void push_back(@Const @ByRef ResolutionList array)
public void insert_at(int idx,
@Const @ByRef
Resolution element)
@ByVal public Resolution remove_at(int idx)
@ByRef @Name(value="operator []") public Resolution get(int idx)
@ByRef @Name(value="operator =") public ResolutionList put(@Const @ByRef ResolutionList array)
public void clear()
@Cast(value="Common::Array<Resolution>::iterator") public Resolution begin()
@Cast(value="Common::Array<Resolution>::iterator") public Resolution end()
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