@Name(value="arrow::NumericArray<arrow::FloatType>") @Properties(inherit=arrow.class) public class FloatArray extends PrimitiveArray
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
|---|
FloatArray(ArrayData data) |
FloatArray(Pointer p)
Pointer cast constructor.
|
| Modifier and Type | Method and Description |
|---|---|
Pointer |
begin() |
Pointer |
end() |
float |
GetView(long i) |
FloatPointer |
raw_values() |
float |
Value(long i) |
valuesgetPointer, positionAccept, ApproxEquals, ApproxEquals, data, Diff, Equals, Equals, GetScalar, IsNull, IsValid, length, null_bitmap_data, null_bitmap, null_count, num_fields, offset, RangeEquals, RangeEquals, RangeEquals, RangeEquals, Slice, Slice, SliceSafe, SliceSafe, ToString, type_id, type, Validate, ValidateFull, Viewaddress, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getPointer, getPointer, getPointer, hashCode, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetof, offsetof, parseBytes, physicalBytes, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zeropublic FloatArray(Pointer p)
Pointer(Pointer).public FloatArray(@SharedPtr @Cast(value={"","std::shared_ptr<arrow::ArrayData>"}) ArrayData data)
@Cast(value="const arrow::NumericArray<arrow::FloatType>::value_type*") public FloatPointer raw_values()
@Cast(value="arrow::NumericArray<arrow::FloatType>::value_type") public float Value(@Cast(value="int64_t") long i)
@Cast(value="arrow::NumericArray<arrow::FloatType>::value_type") public float GetView(@Cast(value="int64_t") long i)
@ByVal @Cast(value="arrow::NumericArray<arrow::FloatType>::IteratorType*") public Pointer begin()
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