@Namespace(value="arrow::internal") @NoOffset @Properties(inherit=arrow.class) public class ChunkedBinaryBuilder extends Pointer
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
|---|
ChunkedBinaryBuilder(int max_chunk_value_length) |
ChunkedBinaryBuilder(int max_chunk_value_length,
int max_chunk_length) |
ChunkedBinaryBuilder(int max_chunk_value_length,
int max_chunk_length,
MemoryPool pool) |
ChunkedBinaryBuilder(int max_chunk_value_length,
MemoryPool pool) |
ChunkedBinaryBuilder(Pointer p)
Pointer cast constructor.
|
| Modifier and Type | Method and Description |
|---|---|
Status |
Append(byte[] value,
int length) |
Status |
Append(ByteBuffer value,
int length) |
Status |
Append(BytePointer value,
int length) |
Status |
AppendNull() |
Status |
Finish(ArrayVector out) |
Status |
Reserve(long values) |
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getPointer, getPointer, getPointer, getPointer, hashCode, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, position, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zeropublic ChunkedBinaryBuilder(Pointer p)
Pointer(Pointer).public ChunkedBinaryBuilder(int max_chunk_value_length,
MemoryPool pool)
public ChunkedBinaryBuilder(int max_chunk_value_length)
public ChunkedBinaryBuilder(int max_chunk_value_length,
int max_chunk_length,
MemoryPool pool)
public ChunkedBinaryBuilder(int max_chunk_value_length,
int max_chunk_length)
@ByVal public Status Append(@Cast(value="const uint8_t*") BytePointer value, int length)
@ByVal public Status Append(@Cast(value="const uint8_t*") ByteBuffer value, int length)
@ByVal public Status Finish(ArrayVector out)
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