| Package | Description |
|---|---|
| org.bytedeco.bullet.Bullet3Collision | |
| org.bytedeco.bullet.Bullet3OpenCL | |
| org.bytedeco.bullet.global |
| Modifier and Type | Method and Description |
|---|---|
b3CollidableArray |
b3CollidableArray.getPointer(long i) |
b3CollidableArray |
b3CollidableArray.position(long position) |
b3CollidableArray |
b3CollidableArray.put(b3CollidableArray other) |
| Modifier and Type | Method and Description |
|---|---|
void |
b3CollidableArray.copyFromArray(b3CollidableArray otherArray) |
b3CollidableArray |
b3CollidableArray.put(b3CollidableArray other) |
| Constructor and Description |
|---|
b3CollidableArray(b3CollidableArray otherArray)
Generally it is best to avoid using the copy constructor of an b3AlignedObjectArray, and use a (const) reference to the array instead.
|
| Modifier and Type | Method and Description |
|---|---|
b3CollidableArray |
b3GpuNarrowPhaseInternalData.m_collidablesCPU() |
| Modifier and Type | Method and Description |
|---|---|
void |
b3CollidableOCLArray.copyFromHost(b3CollidableArray srcArray) |
void |
b3CollidableOCLArray.copyFromHost(b3CollidableArray srcArray,
boolean waitForCompletion) |
void |
b3CollidableOCLArray.copyToHost(b3CollidableArray destArray) |
void |
b3CollidableOCLArray.copyToHost(b3CollidableArray destArray,
boolean waitForCompletion) |
b3GpuNarrowPhaseInternalData |
b3GpuNarrowPhaseInternalData.m_collidablesCPU(b3CollidableArray setter) |
| Modifier and Type | Method and Description |
|---|---|
static int |
Bullet3Collision.b3ClipHullHullSingle(int bodyIndexA,
int bodyIndexB,
b3Vector3 posA,
b3Quaternion ornA,
b3Vector3 posB,
b3Quaternion ornB,
int collidableIndexA,
int collidableIndexB,
b3RigidBodyDataArray bodyBuf,
b3Contact4DataArray globalContactOut,
int[] nContacts,
b3ConvexPolyhedronDataArray hostConvexDataA,
b3ConvexPolyhedronDataArray hostConvexDataB,
b3Vector3Array verticesA,
b3Vector3Array uniqueEdgesA,
b3GpuFaceArray facesA,
b3IntArray indicesA,
b3Vector3Array verticesB,
b3Vector3Array uniqueEdgesB,
b3GpuFaceArray facesB,
b3IntArray indicesB,
b3CollidableArray hostCollidablesA,
b3CollidableArray hostCollidablesB,
b3Vector3 sepNormalWorldSpace,
int maxContactCapacity) |
static int |
Bullet3Collision.b3ClipHullHullSingle(int bodyIndexA,
int bodyIndexB,
b3Vector3 posA,
b3Quaternion ornA,
b3Vector3 posB,
b3Quaternion ornB,
int collidableIndexA,
int collidableIndexB,
b3RigidBodyDataArray bodyBuf,
b3Contact4DataArray globalContactOut,
IntBuffer nContacts,
b3ConvexPolyhedronDataArray hostConvexDataA,
b3ConvexPolyhedronDataArray hostConvexDataB,
b3Vector3Array verticesA,
b3Vector3Array uniqueEdgesA,
b3GpuFaceArray facesA,
b3IntArray indicesA,
b3Vector3Array verticesB,
b3Vector3Array uniqueEdgesB,
b3GpuFaceArray facesB,
b3IntArray indicesB,
b3CollidableArray hostCollidablesA,
b3CollidableArray hostCollidablesB,
b3Vector3 sepNormalWorldSpace,
int maxContactCapacity) |
static int |
Bullet3Collision.b3ClipHullHullSingle(int bodyIndexA,
int bodyIndexB,
b3Vector3 posA,
b3Quaternion ornA,
b3Vector3 posB,
b3Quaternion ornB,
int collidableIndexA,
int collidableIndexB,
b3RigidBodyDataArray bodyBuf,
b3Contact4DataArray globalContactOut,
IntPointer nContacts,
b3ConvexPolyhedronDataArray hostConvexDataA,
b3ConvexPolyhedronDataArray hostConvexDataB,
b3Vector3Array verticesA,
b3Vector3Array uniqueEdgesA,
b3GpuFaceArray facesA,
b3IntArray indicesA,
b3Vector3Array verticesB,
b3Vector3Array uniqueEdgesB,
b3GpuFaceArray facesB,
b3IntArray indicesB,
b3CollidableArray hostCollidablesA,
b3CollidableArray hostCollidablesB,
b3Vector3 sepNormalWorldSpace,
int maxContactCapacity) |
static int |
Bullet3Collision.b3ContactConvexConvexSAT(int pairIndex,
int bodyIndexA,
int bodyIndexB,
int collidableIndexA,
int collidableIndexB,
b3RigidBodyDataArray rigidBodies,
b3CollidableArray collidables,
b3ConvexPolyhedronDataArray convexShapes,
b3Vector3Array convexVertices,
b3Vector3Array uniqueEdges,
b3IntArray convexIndices,
b3GpuFaceArray faces,
b3Contact4DataArray globalContactsOut,
int[] nGlobalContactsOut,
int maxContactCapacity) |
static int |
Bullet3Collision.b3ContactConvexConvexSAT(int pairIndex,
int bodyIndexA,
int bodyIndexB,
int collidableIndexA,
int collidableIndexB,
b3RigidBodyDataArray rigidBodies,
b3CollidableArray collidables,
b3ConvexPolyhedronDataArray convexShapes,
b3Vector3Array convexVertices,
b3Vector3Array uniqueEdges,
b3IntArray convexIndices,
b3GpuFaceArray faces,
b3Contact4DataArray globalContactsOut,
IntBuffer nGlobalContactsOut,
int maxContactCapacity) |
static int |
Bullet3Collision.b3ContactConvexConvexSAT(int pairIndex,
int bodyIndexA,
int bodyIndexB,
int collidableIndexA,
int collidableIndexB,
b3RigidBodyDataArray rigidBodies,
b3CollidableArray collidables,
b3ConvexPolyhedronDataArray convexShapes,
b3Vector3Array convexVertices,
b3Vector3Array uniqueEdges,
b3IntArray convexIndices,
b3GpuFaceArray faces,
b3Contact4DataArray globalContactsOut,
IntPointer nGlobalContactsOut,
int maxContactCapacity) |
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