static int |
Bullet3Collision.b3DiscoverPortal(int pairIndex,
int bodyIndexA,
int bodyIndexB,
b3RigidBodyData cpuBodyBuf,
b3ConvexPolyhedronData cpuConvexData,
b3Collidable cpuCollidables,
b3Vector3 cpuVertices,
b3Vector3 sepAxis,
int[] hasSepAxis,
b3MprSimplex_t portal) |
static int |
Bullet3Collision.b3DiscoverPortal(int pairIndex,
int bodyIndexA,
int bodyIndexB,
b3RigidBodyData cpuBodyBuf,
b3ConvexPolyhedronData cpuConvexData,
b3Collidable cpuCollidables,
b3Vector3 cpuVertices,
b3Vector3 sepAxis,
IntBuffer hasSepAxis,
b3MprSimplex_t portal) |
static int |
Bullet3Collision.b3DiscoverPortal(int pairIndex,
int bodyIndexA,
int bodyIndexB,
b3RigidBodyData cpuBodyBuf,
b3ConvexPolyhedronData cpuConvexData,
b3Collidable cpuCollidables,
b3Vector3 cpuVertices,
b3Vector3 sepAxis,
IntPointer hasSepAxis,
b3MprSimplex_t portal) |
static void |
Bullet3Collision.b3ExpandPortal(b3MprSimplex_t portal,
b3MprSupport_t v4) |
static void |
Bullet3Collision.b3FindPenetr(int pairIndex,
int bodyIndexA,
int bodyIndexB,
b3RigidBodyData cpuBodyBuf,
b3ConvexPolyhedronData cpuConvexData,
b3Collidable cpuCollidables,
b3Vector3 cpuVertices,
b3Vector3 sepAxis,
b3MprSimplex_t portal,
float[] depth,
b3Vector3 pdir,
b3Vector3 pos) |
static void |
Bullet3Collision.b3FindPenetr(int pairIndex,
int bodyIndexA,
int bodyIndexB,
b3RigidBodyData cpuBodyBuf,
b3ConvexPolyhedronData cpuConvexData,
b3Collidable cpuCollidables,
b3Vector3 cpuVertices,
b3Vector3 sepAxis,
b3MprSimplex_t portal,
FloatBuffer depth,
b3Vector3 pdir,
b3Vector3 pos) |
static void |
Bullet3Collision.b3FindPenetr(int pairIndex,
int bodyIndexA,
int bodyIndexB,
b3RigidBodyData cpuBodyBuf,
b3ConvexPolyhedronData cpuConvexData,
b3Collidable cpuCollidables,
b3Vector3 cpuVertices,
b3Vector3 sepAxis,
b3MprSimplex_t portal,
FloatPointer depth,
b3Vector3 pdir,
b3Vector3 pos) |
static void |
Bullet3Collision.b3FindPenetrSegment(b3MprSimplex_t portal,
float[] depth,
b3Vector3 dir,
b3Vector3 pos) |
static void |
Bullet3Collision.b3FindPenetrSegment(b3MprSimplex_t portal,
FloatBuffer depth,
b3Vector3 dir,
b3Vector3 pos) |
static void |
Bullet3Collision.b3FindPenetrSegment(b3MprSimplex_t portal,
FloatPointer depth,
b3Vector3 dir,
b3Vector3 pos) |
static void |
Bullet3Collision.b3FindPenetrTouch(b3MprSimplex_t portal,
float[] depth,
b3Vector3 dir,
b3Vector3 pos) |
static void |
Bullet3Collision.b3FindPenetrTouch(b3MprSimplex_t portal,
FloatBuffer depth,
b3Vector3 dir,
b3Vector3 pos) |
static void |
Bullet3Collision.b3FindPenetrTouch(b3MprSimplex_t portal,
FloatPointer depth,
b3Vector3 dir,
b3Vector3 pos) |
static void |
Bullet3Collision.b3FindPos(b3MprSimplex_t portal,
b3Vector3 pos) |
static b3MprSupport_t |
Bullet3Collision.b3MprSimplexPoint(b3MprSimplex_t s,
int idx) |
static b3MprSupport_t |
Bullet3Collision.b3MprSimplexPointW(b3MprSimplex_t s,
int idx) |
static void |
Bullet3Collision.b3MprSimplexSet(b3MprSimplex_t s,
long pos,
b3MprSupport_t a) |
static void |
Bullet3Collision.b3MprSimplexSetSize(b3MprSimplex_t s,
int size) |
static int |
Bullet3Collision.b3MprSimplexSize(b3MprSimplex_t s) |
static void |
Bullet3Collision.b3MprSimplexSwap(b3MprSimplex_t s,
long pos1,
long pos2) |
static void |
Bullet3Collision.b3PortalDir(b3MprSimplex_t portal,
b3Vector3 dir) |
static int |
Bullet3Collision.b3RefinePortal(int pairIndex,
int bodyIndexA,
int bodyIndexB,
b3RigidBodyData cpuBodyBuf,
b3ConvexPolyhedronData cpuConvexData,
b3Collidable cpuCollidables,
b3Vector3 cpuVertices,
b3Vector3 sepAxis,
b3MprSimplex_t portal) |
static int |
Bullet3Collision.portalCanEncapsuleOrigin(b3MprSimplex_t portal,
b3MprSupport_t v4,
b3Vector3 dir) |
static int |
Bullet3Collision.portalEncapsulesOrigin(b3MprSimplex_t portal,
b3Vector3 dir) |
static int |
Bullet3Collision.portalReachTolerance(b3MprSimplex_t portal,
b3MprSupport_t v4,
b3Vector3 dir) |