| Package | Description |
|---|---|
| org.bytedeco.bullet.Bullet3Collision | |
| org.bytedeco.bullet.Bullet3Common | |
| org.bytedeco.bullet.Bullet3OpenCL |
| Modifier and Type | Method and Description |
|---|---|
b3Int4Array |
b3HashedOverlappingPairCache.getOverlappingPairArray() |
b3Int4Array |
b3SortedOverlappingPairCache.getOverlappingPairArray() |
b3Int4Array |
b3OverlappingPairCache.getOverlappingPairArray() |
b3Int4Array |
b3NullPairCache.getOverlappingPairArray() |
| Modifier and Type | Method and Description |
|---|---|
void |
b3CpuNarrowPhase.computeContacts(b3Int4Array pairs,
b3AabbArray aabbsWorldSpace,
b3RigidBodyDataArray bodies) |
| Modifier and Type | Method and Description |
|---|---|
b3Int4Array |
b3Int4Array.getPointer(long i) |
b3Int4Array |
b3Int4Array.position(long position) |
b3Int4Array |
b3Int4Array.put(b3Int4Array other) |
| Modifier and Type | Method and Description |
|---|---|
void |
b3Int4Array.copyFromArray(b3Int4Array otherArray) |
b3Int4Array |
b3Int4Array.put(b3Int4Array other) |
| Constructor and Description |
|---|
b3Int4Array(b3Int4Array otherArray)
Generally it is best to avoid using the copy constructor of an b3AlignedObjectArray, and use a (const) reference to the array instead.
|
| Modifier and Type | Method and Description |
|---|---|
void |
b3Int4OCLArray.copyFromHost(b3Int4Array srcArray) |
void |
b3Int4OCLArray.copyFromHost(b3Int4Array srcArray,
boolean waitForCompletion) |
void |
b3Int4OCLArray.copyToHost(b3Int4Array destArray) |
void |
b3Int4OCLArray.copyToHost(b3Int4Array destArray,
boolean waitForCompletion) |
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