@NoOffset @Properties(inherit=Bullet3Dynamics.class) public class b3PgsJacobiSolver extends Pointer
Pointer.CustomDeallocator, Pointer.Deallocator, Pointer.NativeDeallocator, Pointer.ReferenceCounter| Constructor and Description |
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b3PgsJacobiSolver(boolean usePgs) |
b3PgsJacobiSolver(Pointer p)
Pointer cast constructor.
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| Modifier and Type | Method and Description |
|---|---|
long |
b3Rand2() |
int |
b3RandInt2(int n) |
long |
getRandSeed() |
void |
reset()
clear internal cached data and reset random seed
|
void |
setRandSeed(long seed) |
void |
solveContacts(int numBodies,
b3RigidBodyData bodies,
b3InertiaData inertias,
int numContacts,
b3Contact4 contacts,
int numConstraints,
b3TypedConstraint constraints) |
void |
solveContacts(int numBodies,
b3RigidBodyData bodies,
b3InertiaData inertias,
int numContacts,
b3Contact4 contacts,
int numConstraints,
PointerPointer constraints) |
float |
solveGroup(b3RigidBodyData bodies,
b3InertiaData inertias,
int numBodies,
b3Contact4 manifoldPtr,
int numManifolds,
b3TypedConstraint constraints,
int numConstraints,
b3ContactSolverInfo infoGlobal) |
float |
solveGroup(b3RigidBodyData bodies,
b3InertiaData inertias,
int numBodies,
b3Contact4 manifoldPtr,
int numManifolds,
PointerPointer constraints,
int numConstraints,
b3ContactSolverInfo infoGlobal) |
address, asBuffer, asByteBuffer, availablePhysicalBytes, calloc, capacity, capacity, close, deallocate, deallocate, deallocateReferences, deallocator, deallocator, equals, fill, formatBytes, free, getDirectBufferAddress, getPointer, getPointer, getPointer, getPointer, hashCode, interruptDeallocatorThread, isNull, isNull, limit, limit, malloc, maxBytes, maxPhysicalBytes, memchr, memcmp, memcpy, memmove, memset, offsetAddress, offsetof, offsetof, parseBytes, physicalBytes, physicalBytesInaccurate, position, position, put, realloc, referenceCount, releaseReference, retainReference, setNull, sizeof, sizeof, toString, totalBytes, totalCount, totalPhysicalBytes, withDeallocator, zeropublic b3PgsJacobiSolver(Pointer p)
Pointer(Pointer).public void solveContacts(int numBodies,
b3RigidBodyData bodies,
b3InertiaData inertias,
int numContacts,
b3Contact4 contacts,
int numConstraints,
@Cast(value="b3TypedConstraint**")
PointerPointer constraints)
public void solveContacts(int numBodies,
b3RigidBodyData bodies,
b3InertiaData inertias,
int numContacts,
b3Contact4 contacts,
int numConstraints,
@ByPtrPtr
b3TypedConstraint constraints)
@Cast(value="b3Scalar") public float solveGroup(b3RigidBodyData bodies, b3InertiaData inertias, int numBodies, b3Contact4 manifoldPtr, int numManifolds, @Cast(value="b3TypedConstraint**") PointerPointer constraints, int numConstraints, @Const @ByRef b3ContactSolverInfo infoGlobal)
@Cast(value="b3Scalar") public float solveGroup(b3RigidBodyData bodies, b3InertiaData inertias, int numBodies, b3Contact4 manifoldPtr, int numManifolds, @ByPtrPtr b3TypedConstraint constraints, int numConstraints, @Const @ByRef b3ContactSolverInfo infoGlobal)
public void reset()
public int b3RandInt2(int n)
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